虚拟现实设备的人机交互变革前夜?

2016-08-01

每一次新硬件的出现必然伴随着人机交互的一次变革,正如键盘之于电脑,触摸屏之于智能手机。而目前虚拟现实的设备还在依然沿用之前游戏设备的交互方式和设备。Tony Parisi 认为:

Virtual reality is also pushing the envelope on user input. Because VR displays cut the user off completely from the outside world, we need to devise input Systems that go beyond today's keyboard, mouse, and touch screens. Garne Controllers, familiär to many Computer users, represent one approach; another is to look at the new generation of motion-controlled input devices from Leap Motion, Sixense, and others.

显然虚拟现实设备的人机交互还会有大的突破,只是目前各个厂商都在黑暗中摸索。

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